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  • who@feddit.orgtoLinux Gaming@lemmy.worldWine 10.16 Released
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    14 days ago

    Fast synchronization support using NTSync.

    Nice. This is what turns that kernel 6.14 feature into a performance boost for some Windows games.

    Before/after examples from early last year:

    == Performance ==
    
    The gain in performance varies wildly depending on the application in question
    and the user's hardware. For some games NT synchronization is not a bottleneck
    and no change can be observed, but for others frame rate improvements of 50 to
    150 percent are not atypical. The following table lists frame rate measurements
    from a variety of games on a variety of hardware, taken by users Dmitry
    Skvortsov, FuzzyQuils, OnMars, and myself:
    
    Game                            Upstream        ntsync          improvement
    ===========================================================================
    Anger Foot                       69              99              43%
    Call of Juarez                   99.8           224.1           125%
    Dirt 3                          110.6           860.7           678%
    Forza Horizon 5                 108             160              48%
    Lara Croft: Temple of Osiris    141             326             131%
    Metro 2033                      164.4           199.2            21%
    Resident Evil 2                  26              77             196%
    The Crew                         26              51              96%
    Tiny Tina's Wonderlands         130             360             177%
    Total War Saga: Troy            109             146              34%
    ===========================================================================