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Cake day: June 6th, 2024

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  • My experience with PvPvE games is they tend to be incredibly toxic, with some people just trying to get started, and others picking on them for fun.

    I have several friends who vow not to play PvPvE games again after bad experiences in games like Last Oasis and Worlds Adrift, although they were interested in playing both of those games in a PvE format.

    Personally I find the extra danger from considering other players “another type of enemy” to be interesting. But also those types of games tend to breed to most toxic communities.














  • New Super Mario Bros. (For the Nintendo DS), in the multiplayer battle mode.

    There is a multiplayer mode where you fight over collecting stars in 6 different maps, using the main game’s mechanics and powerups.

    In one of these maps, there are bullet bill launchers. One of the powerups is a mini mushroom that makes you tiny, and when you are tiny you just harmlessly bounce of enemies when you jump on them instead of killing them. That lets you ride the bullet bill, repeatedly bouncing off it. The multiplayer maps loop, so you do this indefinitely, and every time you get back to the launcher, it will add another bullet to your train.

    My brother and I would deliberately avoid collecting stars, and instead try to make the longest bullet train and try to stay in the air as long as possible.