I dislike FATE for exactly this reason - it breaks my immersion too much
Please feel free to shoot me a message on Matrix. I’m lonely so I will probably respond to anyone lol
@supernovastar:chat.blahaj.zone
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Within the same campaign? Yes, I expect the statblock to be (reasonably) fixed.
But from one campaign to the next? Not necessarily, unless they’re explicitly set in the same setting.
I prefer the BLeeM method: try to kill them and then be amazed at how they, like cockroaches, survive anyways
SuperNovaStar@lemmy.blahaj.zoneto RPGMemes @ttrpg.network•[JakeyBoi] No Rolls HereEnglish432·2 days agoWhat the player says determines what the character says - but the dice determine how they say it.
It’s just like everything else, the player chooses what to attack, but the dice say how it goes.
Naturally, the player’s choice of words could give them a boost or hinder them. Also, I wouldn’t let the player just “roll to seduce.” You gotta rp a little if you want a rp reward.
SuperNovaStar@lemmy.blahaj.zoneto RPGMemes @ttrpg.network•None (okay maybe some) more soullessEnglish1·10 days agoHonestly, that’s on theme for pirates
Oof. That’s definitely not how it should go.
But GMing isn’t something the rulebook is all that good at teaching people how to do, so stuff like this is quite common :(