

Asperger’s used to be a categorisation, but they got rid of it because 1. The guy who came up with it was a Nazi and used it as a means of segregating those he didn’t intend to murder from those he did, and 2. the border between Autistic and Aspergers was pretty vague and whether you got the diagnosis was dependent on the culture of the clinic doing the diagnosing and not any objective criteria.
I dunno, it feels (obviously irrationally) a little bit insulting that there isn’t a categorisation, because by lumping everyone who previously had Asperger’s in with Autism, it doesn’t matter how well you mask, as soon as you mention you’re autistic, everyone thinks you’re one wrong word away from having a meltdown. Nobody sees levels, they see Autism, and what was formerly known as Asperger’s, where the latter are a bit weird, and the former are in need of serious care.
I tailor my encounters to what my players like, not what’s going to challenge their dice and IRL luck. If my players are finding themselves having to cheese their build and pick the optimum feats and talents just so they can stand a chance, then I’ve failed as a DM.
If you’re cheesing your build because you want to feel powerful, just tell me, and I’ll do a campaign where you can feel powerful without needing to cheese your build. You should be able to make the character you want to roleplay as without feeling like you’re inadvertently gimping yourself.
It’s why I like Genesys and Powered by the Apocalypse, because those are RP heavy systems that don’t require you to spend ages messing with stats in order to play the character you want to play.