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Joined 2 years ago
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Cake day: July 4th, 2023

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  • I’m finally playing Alan Wake 2 again this week, playing through the Final Draft before doing the DLCs for the first time. Sadly something seems to have gotten borked when I moved PCs and transferred my save manually - only some of the stuff that’s supposed to carry over to NG+ actually carried over. Very strange. I had looked forward to having Saga’s whole arsenal from the start but oh well.

    Game is great. Having waited for so long to return to it has only made the experience better, absence makes the heart grow fonder and all that. Having a significantly better PC than last time also only makes the visual splendour more impressive, although I still can’t even come close to playing it maxed out. It’s a gorgeous game, beautiful HDR implementation and just perfect art direction.

    I don’t have much to say as I’ve not only already played it, but also just love it. I guess the collectibles are a little unnecessary, grindy and annoying if you want to 100% it. Also the case board stuff is a little tedious on subsequent playthroughs as a lot of it is unskippable. That’s it for notes. Play it if you haven’t already, it’s wonderful. Try playing some previous Remedy games first if you can, the Remedyverse is cool.





  • A copycat spammer started sending gore pictures to people using the same Nicole copypasta text. A lot of people got upset and there was a flurry of discussion over like a 24h period. Some people seemed to think it was a serial killer and Nicole had been doxxed and killed. In reality if I recall right the picture was from a morgue somewhere in China.

    Anyway the whole thing led to a general “okay maybe the joke has run its course and we shouldn’t encourage this” type of moment and the sub was shut down. Presumably the spammer stopped spamming once they no longer received attention, but maybe the admins found and IP banned them or something. I have no idea.




  • I know it’s a dead horse by now as I keep beating it whenever I get a chance to bring it up, but Disco Elysium is full of examples of ludonarrative consonance. Especially the Thought Cabinet (the game’s perk/trait system) has many examples of it, my favourite perhaps being the thought “White Mourning”. This deals with the protagonist dissociating and attempting to distance himself from heartbreak and trauma, and what is the game mechanical benefit? Greater zoom-out distance. The thought cabinet is full of little things like that.

    But there is much more as well throughout the game, including

    spoiler

    the reveal in the Final Dream that the way Harry speaks - picking branching dialogue options from a list as you would in any CRPG - is abnormal and a symptom of his mental illness.